AI Insights · Timothy · July 2023
Top 5 Sniper Games on Android in Oman: Q2 2023 Performance
In Q2 2023, the top sniper games on Android in Oman showed varied performance in terms of downloads, revenue, and active users, with notable trends for each app.
During the second quarter of 2023, the top sniper games on the Android platform in Oman displayed a range of performance metrics. Here’s a detailed look at the weekly downloads, revenue, and active users for the leading titles.
Sniper 3D:Gun Shooting Games by Wildlife Studios saw significant fluctuations. Weekly revenue peaked at around $161 in mid-April before dropping to $52 by mid-May, and then recovering to $113 in the last week of June. Downloads showed an impressive upward trend, starting at 746 in late March and reaching 1956 by mid-June. Active users followed a similar pattern, increasing from 5885 to a peak of 9637 in mid-June before slightly dipping to 8517 at the end of the quarter.
Camo Sniper from Supersonic Studios LTD exhibited a dramatic rise in downloads from 59 in early May to a peak of 2094 in mid-June. Active users mirrored this growth, starting at 58 in early May and climbing to 4494 by mid-June. Notably, this app did not generate any revenue during this period.
Giant Wanted, also by Supersonic Studios LTD, had a more modest performance. Downloads fluctuated, peaking at 879 in late April and then dropping to 336 by the end of June. Active users saw a gradual increase from 3587 in late March to 4605 in mid-June, before settling at 3292 at the end of the quarter. There was no revenue reported for this app.
Archer Attack 3D: Shooter War from MilGame Studio experienced a decline in both downloads and active users. Downloads fell from 1073 in late March to 84 by the end of June. Active users decreased from 5751 to 2893 over the same period. Similar to Giant Wanted, this app did not report any revenue.
Sniper Mission Games Offline from GAMEXIS showed consistent, though modest, activity. Downloads increased from 231 in late March to a peak of 394 in late May before falling to 99 by early June. Active users reflected this trend, peaking at 544 in late May and then declining to 73 by the end of June. There was no revenue reported for this game.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.